For now this portfolio will be mostly documenting my development in learning 3D modeling, texturing, level design and animation. It will include a number of things I did as part of my game design course, where most of my focus was on programming so it's all very crude and simplistic for now but I'm looking to expand on my knowledge and skill in 3d design.
I attended Pulse College for a two year part-time course in Game Design from 2016-2018 where I learned C# in Unity, game design theory, 3ds Max, Substance Painter and Substance Designer, and a bit of photoshop. I've also worked as a games journalist/critic for Elder-Geek.com for 5 years and have a deep understanding of good game design.